I know this sounds odd, but it's one of the few things that most of the research we found seems to agree on. People using dimmer screens experience less simulation sickness, even if simulation sickness was something they were often prone to.
Third: if the games settings allow it, try adjusting the game's field of view (or FoV) settings. Some PC gamers have found that a wider field of view setting can help to reduce feelings of nausea in first-person games. When you're playing games on A PC and sitting that close to the play screen, adjusting the amount of in-game peripheral vision can sometimes make a big difference. Fourth: turn down your lights. The findings on this one are a bit fuzzy, but I've seen some suggest that playing in a dark environment can help. Fifth: limit your playtime. I know it's hard when you're totally immersed in a game, but if you can keep playtime down to about 20 minutes or so at a stretch before taking a short break, the effects shouldn't be quite as bad. Sixth: avoid caffeine. Now this one I only found one resource for, and the sample presented wasn't enough to be a definitive exploration of the effects of caffeine on simulation sickness. But I'm going to mention it anyway, just in case some of you find that it helps. Caffeine is a stimulant and a vasoconstrictor, so who knows. Maybe it can mess with your inner ear. And finally Seventh, I also saw a number of anecdotes about how Dramamine or other over-the-counter anti-motion sickness medicines helps to alleviate the effects, But I don't know how comfortable I'd be taking anything that comes in the form of a pill so I could play video games. Still, some people say that can help. Hopefully, some of those suggestions will be of use to those of you who are dealing with these symptoms or trying to help others do so. So why do we bring up all of this now? Well, in part it's because more people than ever are picking up games as adults, and so didn't get to acclimatize to simulation sickness when they were young. But it's also because James has been doing a fair bit of work with developers working with the Oculus Rift, and simulation sickness is something that becomes much more pronounced on head-mounted devices like that.
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AuthorJett Daplyn is a gamer- blogger, hiking lover and sportsman. He writes articles for Online Casino Platform and answers on QA about casino, poker. He also loves athletics and competing in different sports ArchivesCategories |